AI Insights · Timothy · October 2021
Top 5 Educational Games on iOS in Netherlands Q3 2021
A look at the performance of the top 5 educational games on iOS in the Netherlands during Q3 2021, highlighting trends in downloads, revenue, and active users.
The third quarter of 2021 saw interesting trends in the performance of the top educational games on iOS in the Netherlands. Here’s a detailed breakdown of their weekly downloads, revenue, and active users based on data from Sensor Tower.
Lingokids - Play and Learn experienced fluctuations in its weekly revenue, starting at approximately $1.5K and ending the quarter at around $1.3K. Downloads peaked early at 730 and saw a general decline, finishing at 348. Active users also showed a downward trend from 1.4K to 950 throughout the quarter.
Squla - Fun learning had a notable increase in weekly revenue, especially in September, peaking at around $1.1K. Weekly downloads showed a significant rise, hitting 1.5K in mid-September. Active users increased from 5.2K to 5.7K by early September, then slightly declined to 5K by the end of the quarter.
Intellecto Kids Learning Games displayed varied revenue trends, with a peak of $668 in early August and a low of $267 in mid-July. Downloads were modest, with a high of 194 early in the quarter and a low of 19 in mid-September. Active users remained relatively stable around 300, slightly decreasing to 226 by the end of September.
LetterSchool - Learn to Write! showed consistent revenue, peaking at $511 in early September. Downloads were steady, reaching a high of 272 in mid-September. Active users remained stable, hovering around 1.8K throughout the quarter.
123 learning games for kids 3+ maintained a stable weekly revenue, averaging around $262. Downloads were consistent, with a notable high of 580 in late July. Active users stayed around 2.3K, with minor fluctuations throughout the quarter.
For more insights into app performance and trends, visit Sensor Tower.